
With a high enough Attack Speed, most Minions and Mercenaries keep themselves alive just from applying this Curse. This works differently from Life Stolen which has a long list of penalties depending on Skills used, and Difficulty. LifeTap * causes all Physical Attacks to return 50% of the final damage done, as Life healed to the attacker. This brings monsters to negative Resistance (to a bottom cap of -100%). Note: Only 1 Golem may be summoned at a time.ĪmplifyDamage * reduces the monster's Physical Resistance by 100%. Once you can afford to mass produce Runeword Weapons for your Iron Golem, this is your primary Golem for additional Partied Auras. This consumes the item used and is not returned on death of the Golem.

The Golem calculates damage and defensives as if it had the item equipped. IronGolem * summons a special Golem that requires a piece of Metal gear (Weapons and Armor) on the ground to cast. Note: Only 1 Golem may be summoned at a time. This can be summoned even when already summoned, with no Cooldown. Before you can afford to replace your Iron Golem, this is your primary Golem summon for Crowd Control and tanking. Last, while the effect with a single point investment is very significant, further investment is quite small, if linear.ClayGolem * summons a tanky Golem with high Resistances, which applies a Slow Effect when striking and when struck. Second, it will override other friendly debuffs such as Curses, including very useful Life Tap and Decrepify. First, the default radius is not very large, which makes Taunt more favorable for far away targets. No monster is immune to the effects of Battle Cry. More skill points invested will increase its effect and duration.


General Information Synergies īattle Cry is a debuff that affects all enemies around the Barbarian. Once a Barbarian unleashes the Battle Cry, even the legions of the dead will become so distracted that they falter in their quest for victory. Gifted Barbarian warriors can benefit from their connection to their totem animals to exploit the primal fears of their opponents.
